Text-Driven Simulation Scene Generation

Guangdong Flagship Project – text-to-3D simulation scene generation

Overview

This project focuses on end-to-end simulation scene generation driven by natural language, enabling users to create complex 3D environments directly from textual descriptions.

Role

  • Technical Lead

Funding Source

  • Guangdong Flagship Project

Contributions

  • Architected the full pipeline for text-driven scene generation, from language understanding to 3D scene synthesis.
  • Integrated Unreal Engine (UE) with 2D Gaussian Splatting, automating the construction of high-fidelity 3D scenes from natural language descriptions.
  • Designed reusable modules for scene layout, asset placement, and lighting control, making the system extensible to new environments and tasks.

Techniques & Tools

  • Natural Language Processing for scene and object specification
  • Unreal Engine (UE) for high-fidelity simulation
  • 2D Gaussian Splatting for fast, realistic rendering of complex scenes