Text-Driven Simulation Scene Generation
Guangdong Flagship Project – text-to-3D simulation scene generation
Overview
This project focuses on end-to-end simulation scene generation driven by natural language, enabling users to create complex 3D environments directly from textual descriptions.
Role
- Technical Lead
Funding Source
- Guangdong Flagship Project
Contributions
- Architected the full pipeline for text-driven scene generation, from language understanding to 3D scene synthesis.
- Integrated Unreal Engine (UE) with 2D Gaussian Splatting, automating the construction of high-fidelity 3D scenes from natural language descriptions.
- Designed reusable modules for scene layout, asset placement, and lighting control, making the system extensible to new environments and tasks.
Techniques & Tools
- Natural Language Processing for scene and object specification
- Unreal Engine (UE) for high-fidelity simulation
- 2D Gaussian Splatting for fast, realistic rendering of complex scenes